addReference() | CIvfRefCountBase | |
assignPointTo(CIvfPoint3d *point) | CIvfShape | |
assignPositionTo(CIvfShape *shape) | CIvfShape | |
beginTransform() | CIvfShape | [protected, virtual] |
CIvfBase() | CIvfBase | |
CIvfLight() (defined in CIvfLight) | CIvfLight | |
CIvfObject() | CIvfObject | |
CIvfObject(const CIvfObject &) | CIvfObject | |
CIvfRefCountBase() | CIvfRefCountBase | |
CIvfRTTIBase() (defined in CIvfRTTIBase) | CIvfRTTIBase | |
CIvfShape() | CIvfShape | |
compileList() | CIvfObject | [protected, virtual] |
createGeometry() | CIvfLight | [protected, virtual] |
createMaterial() | CIvfShape | [protected, virtual] |
createSelect() | CIvfShape | [protected, virtual] |
deleteReference() | CIvfRefCountBase | |
disable() | CIvfLight | |
disableHighlight() (defined in CIvfShape) | CIvfShape | |
disableSelect() (defined in CIvfObject) | CIvfObject | |
enable() | CIvfLight | |
enableHighlight() (defined in CIvfShape) | CIvfShape | |
enableSelect() (defined in CIvfObject) | CIvfObject | |
endTransform() | CIvfShape | [protected, virtual] |
getAmbientColor(float &r, float &g, float &b, float &a) const | CIvfLight | |
getBoundingSphere() | CIvfObject | |
getClassName() (defined in CIvfRTTIBase) | CIvfRTTIBase | [virtual] |
getClassNameThis() | CIvfRTTIBase | |
getConstAtt(int &a) const | CIvfLight | |
getCulled() | CIvfObject | |
getDiffuseColor(float &r, float &g, float &b, float &a) const | CIvfLight | |
getDisplayList() | CIvfObject | |
getHighlight() | CIvfShape | |
getHightlightMaterial() | CIvfShape | |
getLightPosition(float &x, float &y, float &z, float &w) const | CIvfLight | |
getLinAtt(int &a) const | CIvfLight | |
getMaterial() | CIvfShape | [virtual] |
getName() | CIvfObject | |
getObjectName() | CIvfShape | |
getPosition(double &x, double &y, double &z) | CIvfShape | [virtual] |
getPosition(CIvfShape *shape) | CIvfShape | [virtual] |
getPosition(CIvfPoint3d *point) | CIvfShape | [virtual] |
getPosition() | CIvfShape | [virtual] |
getQuadAtt(int &a) const | CIvfLight | |
getRefCount() | CIvfRefCountBase | |
getRenderMaterial() (defined in CIvfObject) | CIvfObject | |
getRenderState() | CIvfObject | |
getRotation(double &xRot, double &yRot, double &zRot) | CIvfShape | |
getRotationQuat(double &vx, double &vy, double &vz, double &theta) | CIvfShape | |
getScale(double &xScale, double &yScale, double &zScale) | CIvfShape | |
getSelect() | CIvfObject | |
getSpecularColor(float &r, float &g, float &b, float &a) const | CIvfLight | |
getSpotCutoff() | CIvfLight | |
getSpotDirection(float &ex, float &ey, float &ez) | CIvfLight | |
getSpotExponent() | CIvfLight | |
getState() | CIvfObject | |
getTag() | CIvfObject | |
getTexture() | CIvfShape | |
getType() | CIvfLight | |
getUselist() | CIvfObject | |
getUseName() | CIvfShape | |
getUseSelectShape() (defined in CIvfObject) | CIvfObject | |
HS_OFF enum value (defined in CIvfShape) | CIvfShape | |
HS_ON enum value (defined in CIvfShape) | CIvfShape | |
HT_LIGHTEN enum value (defined in CIvfShape) | CIvfShape | |
HT_MATERIAL enum value (defined in CIvfShape) | CIvfShape | |
initBoundingSphere() | CIvfObject | |
isClass(const char *name) | CIvfRTTIBase | [virtual] |
isEnabled() | CIvfLight | |
isEnabledHighlight() (defined in CIvfShape) | CIvfShape | |
isSelectEnabled() (defined in CIvfObject) | CIvfObject | |
IvfClassInfo("CIvfLight", CIvfShape) (defined in CIvfLight) | CIvfLight | |
IvfClassInfo("CIvfShape", CIvfObject) (defined in CIvfShape) | CIvfShape | |
IvfClassInfo("CIvfObject", CIvfBase) (defined in CIvfObject) | CIvfObject | |
IvfClassInfo("CIvfBase", CIvfRTTIBase) (defined in CIvfBase) | CIvfBase | |
LT_DIRECTIONAL enum value (defined in CIvfLight) | CIvfLight | |
LT_POINT enum value (defined in CIvfLight) | CIvfLight | |
LT_SPOT enum value (defined in CIvfLight) | CIvfLight | |
operator=(const CIvfObject &arg) (defined in CIvfObject) | CIvfObject | |
OS_OFF enum value (defined in CIvfObject) | CIvfObject | |
OS_ON enum value (defined in CIvfObject) | CIvfObject | |
postGeometry() (defined in CIvfObject) | CIvfObject | [protected, virtual] |
preGeometry() (defined in CIvfObject) | CIvfObject | [protected, virtual] |
referenced() | CIvfRefCountBase | |
refresh() | CIvfShape | [virtual] |
render() | CIvfObject | [virtual] |
setAmbientColor(const float r, const float g, const float b, const float a) | CIvfLight | |
setConstAtt(const int a) | CIvfLight | |
setCulled(bool flag) | CIvfObject | |
setDiffuseColor(const float r, const float g, const float b, const float a) | CIvfLight | |
setDirection(const float x, const float y, const float z) (defined in CIvfLight) | CIvfLight | |
setDisplayList(GLuint nList) | CIvfObject | |
setHighlight(THighlightState state) | CIvfShape | [virtual] |
setHighlightMaterial(CIvfMaterial *material) | CIvfShape | |
setHighlightType(THighlightType type) (defined in CIvfShape) | CIvfShape | |
setLightPosition(const float x, const float y, const float z, const float w) | CIvfLight | |
setLightPosition(const float x, const float y, const float z) (defined in CIvfLight) | CIvfLight | |
setLinAtt(const int a) | CIvfLight | |
setMaterial(CIvfMaterial *material) | CIvfShape | |
setName(const char *name) | CIvfObject | |
setNormalize(bool flag) | CIvfShape | |
setNumber(int number) | CIvfLight | |
setObjectName(GLuint name) | CIvfShape | |
setPosition(const double x, const double y, const double z) | CIvfShape | [virtual] |
setPosition(CIvfShape *shape) | CIvfShape | [virtual] |
setPosition(CIvfPoint3d *point) | CIvfShape | [virtual] |
setPosition(CIvfPoint3d &pos) | CIvfShape | [virtual] |
setPosition(CIvfVec3d &pos) | CIvfShape | [virtual] |
setQuadAtt(const int a) | CIvfLight | |
setRenderMaterial(bool flag) (defined in CIvfObject) | CIvfObject | |
setRenderState(CIvfRenderState *state) | CIvfObject | |
setRotation(CIvfQuat &q) | CIvfShape | |
setRotation(const double xRot, const double yRot, const double zRot) | CIvfShape | |
setRotationQuat(double vx, double vy, double vz, double theta) | CIvfShape | |
setScale(const double xScale, const double yScale, const double zScale) | CIvfShape | |
setSelect(TSelectState selectState) | CIvfObject | |
setSelectMaterial(CIvfMaterial *material) | CIvfShape | |
setSpecularColor(const float r, const float g, const float b, const float a) | CIvfLight | |
setSpotCutoff(float cutoff) | CIvfLight | |
setSpotDirection(float ex, float ey, float ez) | CIvfLight | |
setSpotExponent(float exponent) | CIvfLight | |
setState(TObjectState state) | CIvfObject | |
setTag(long tag) | CIvfObject | |
setTexture(CIvfTexture *texture) | CIvfShape | |
setType(TLightType lightType) | CIvfLight | |
setUselist(bool flag) | CIvfObject | |
setUseName(bool flag) | CIvfShape | |
setUseSelectShape(bool flag) (defined in CIvfObject) | CIvfObject | |
SS_OFF enum value (defined in CIvfObject) | CIvfObject | |
SS_ON enum value (defined in CIvfObject) | CIvfObject | |
THighlightState enum name | CIvfShape | |
THighlightType enum name | CIvfShape | |
TLightType enum name | CIvfLight | |
TObjectState enum name | CIvfObject | |
TSelectState enum name | CIvfObject | |
updateBoundingSphere() | CIvfObject | [virtual] |
~CIvfBase() | CIvfBase | [virtual] |
~CIvfLight() (defined in CIvfLight) | CIvfLight | [virtual] |
~CIvfObject() | CIvfObject | [virtual] |
~CIvfRefCountBase() | CIvfRefCountBase | [virtual] |
~CIvfRTTIBase() (defined in CIvfRTTIBase) | CIvfRTTIBase | [virtual] |
~CIvfShape() | CIvfShape | [virtual] |