addColor(float red, float green, float blue) | CIvfGLPrimitive | |
addColor(float red, float green, float blue, float alfa) | CIvfGLPrimitive | |
addColorIndex(CIvfIndex *index) | CIvfGLPrimitive | |
addCoord(double x, double y, double z) | CIvfGLPrimitive | |
addCoord(CIvfVec3d &coord) | CIvfGLPrimitive | |
addCoordIndex(CIvfIndex *index) | CIvfGLPrimitive | |
addMaterial(CIvfMaterial *material) | CIvfGLPrimitive | |
addMaterialIndex(int idx) | CIvfGLPrimitive | |
addNormal(double n1, double n2, double n3) | CIvfGLPrimitive | |
addNormalIndex(CIvfIndex *index) | CIvfGLPrimitive | |
addReference() | CIvfRefCountBase | |
addTextureCoord(double s, double t) | CIvfGLPrimitive | |
addTextureIndex(CIvfIndex *index) | CIvfGLPrimitive | |
assignPointTo(CIvfPoint3d *point) | CIvfShape | |
assignPositionTo(CIvfShape *shape) | CIvfShape | |
beginTransform() | CIvfShape | [protected, virtual] |
calcNormal(CIvfIndex *idx) (defined in CIvfGLPrimitive) | CIvfGLPrimitive | [protected, virtual] |
CIvfBase() | CIvfBase | |
CIvfGLPrimitive() | CIvfGLPrimitive | |
CIvfLineSet() | CIvfLineSet | |
CIvfObject() | CIvfObject | |
CIvfObject(const CIvfObject &) | CIvfObject | |
CIvfRefCountBase() | CIvfRefCountBase | |
CIvfRTTIBase() (defined in CIvfRTTIBase) | CIvfRTTIBase | |
CIvfShape() | CIvfShape | |
clear() | CIvfGLPrimitive | |
clearCoord() | CIvfGLPrimitive | |
clearCoordIndex() | CIvfGLPrimitive | |
clearMaterial() | CIvfGLPrimitive | |
clearMaterialIndex() | CIvfGLPrimitive | |
clearTextureCoord() | CIvfGLPrimitive | |
compileList() | CIvfObject | [protected, virtual] |
createGeometry() | CIvfLineSet | [protected, virtual] |
createMaterial() | CIvfShape | [protected, virtual] |
createSelect() | CIvfShape | [protected, virtual] |
deleteReference() | CIvfRefCountBase | |
disable() (defined in CIvfObject) | CIvfObject | |
disableHighlight() (defined in CIvfShape) | CIvfShape | |
disableSelect() (defined in CIvfObject) | CIvfObject | |
enable() (defined in CIvfObject) | CIvfObject | |
enableHighlight() (defined in CIvfShape) | CIvfShape | |
enableSelect() (defined in CIvfObject) | CIvfObject | |
endTransform() | CIvfShape | [protected, virtual] |
getAlfa(int pos) | CIvfGLPrimitive | |
getBoundingSphere() | CIvfObject | |
getClassName() (defined in CIvfRTTIBase) | CIvfRTTIBase | [virtual] |
getClassNameThis() | CIvfRTTIBase | |
getColor(long pos, float &red, float &green, float &blue) | CIvfGLPrimitive | |
getColor(int pos, float &red, float &green, float &blue, float &alfa) | CIvfGLPrimitive | |
getColorIndex(long pos) | CIvfGLPrimitive | |
getColorSetSize() | CIvfGLPrimitive | |
getCoord(long pos, double &x, double &y, double &z) | CIvfGLPrimitive | |
getCoordIndex(long pos) | CIvfGLPrimitive | |
getCoordIndexSetSize() (defined in CIvfGLPrimitive) | CIvfGLPrimitive | |
getCoordSetSize() | CIvfGLPrimitive | |
getCulled() | CIvfObject | |
getDisplayList() | CIvfObject | |
getHighlight() | CIvfShape | |
getHightlightMaterial() | CIvfShape | |
getLineWidth() | CIvfLineSet | |
getMaterial(int pos) | CIvfGLPrimitive | |
CIvfShape::getMaterial() | CIvfShape | [virtual] |
getMaterialIndex(int pos) | CIvfGLPrimitive | |
getMaterialSet() | CIvfGLPrimitive | |
getMaterialSetSize() | CIvfGLPrimitive | |
getName() | CIvfObject | |
getNormal(long pos, double &n1, double &n2, double &n3) | CIvfGLPrimitive | |
getNormalIndex(long pos) | CIvfGLPrimitive | |
getNormalSetSize() | CIvfGLPrimitive | |
getObjectName() | CIvfShape | |
getPosition(double &x, double &y, double &z) | CIvfShape | [virtual] |
getPosition(CIvfShape *shape) | CIvfShape | [virtual] |
getPosition(CIvfPoint3d *point) | CIvfShape | [virtual] |
getPosition() | CIvfShape | [virtual] |
getRefCount() | CIvfRefCountBase | |
getRenderMaterial() (defined in CIvfObject) | CIvfObject | |
getRenderState() | CIvfObject | |
getRotation(double &xRot, double &yRot, double &zRot) | CIvfShape | |
getRotationQuat(double &vx, double &vy, double &vz, double &theta) | CIvfShape | |
getScale(double &xScale, double &yScale, double &zScale) | CIvfShape | |
getSelect() | CIvfObject | |
getState() | CIvfObject | |
getTag() | CIvfObject | |
getTexture() | CIvfShape | |
getTextureCoord(long pos, double &s, double &t) | CIvfGLPrimitive | |
getTextureCoordSetSize() | CIvfGLPrimitive | |
getTextureIndex(long pos) | CIvfGLPrimitive | |
getUseAlpha() | CIvfLineSet | |
getUseColor() | CIvfLineSet | |
getUselist() | CIvfObject | |
getUseName() | CIvfShape | |
getUseSelectShape() (defined in CIvfObject) | CIvfObject | |
getUseVertexNormals() | CIvfGLPrimitive | |
HS_OFF enum value (defined in CIvfShape) | CIvfShape | |
HS_ON enum value (defined in CIvfShape) | CIvfShape | |
HT_LIGHTEN enum value (defined in CIvfShape) | CIvfShape | |
HT_MATERIAL enum value (defined in CIvfShape) | CIvfShape | |
initBoundingSphere() | CIvfObject | |
isClass(const char *name) | CIvfRTTIBase | [virtual] |
isEnabled() (defined in CIvfObject) | CIvfObject | |
isEnabledHighlight() (defined in CIvfShape) | CIvfShape | |
isSelectEnabled() (defined in CIvfObject) | CIvfObject | |
IvfClassInfo("CIvfLineSet", CIvfGLPrimitive) (defined in CIvfLineSet) | CIvfLineSet | |
IvfClassInfo("CIvfGLPrimitive", CIvfShape) (defined in CIvfGLPrimitive) | CIvfGLPrimitive | |
IvfClassInfo("CIvfShape", CIvfObject) (defined in CIvfShape) | CIvfShape | |
IvfClassInfo("CIvfObject", CIvfBase) (defined in CIvfObject) | CIvfObject | |
IvfClassInfo("CIvfBase", CIvfRTTIBase) (defined in CIvfBase) | CIvfBase | |
m_colorIndexSet | CIvfGLPrimitive | [protected] |
m_colorSet | CIvfGLPrimitive | [protected] |
m_coordIndexSet | CIvfGLPrimitive | [protected] |
m_coordSet | CIvfGLPrimitive | [protected] |
m_materialIndexSet | CIvfGLPrimitive | [protected] |
m_materialSet | CIvfGLPrimitive | [protected] |
m_normalIndexSet | CIvfGLPrimitive | [protected] |
m_normalSet | CIvfGLPrimitive | [protected] |
m_textureCoordSet | CIvfGLPrimitive | [protected] |
m_textureIndexSet | CIvfGLPrimitive | [protected] |
m_vertexNormalIndexSet | CIvfGLPrimitive | [protected] |
m_vertexNormalSet | CIvfGLPrimitive | [protected] |
operator=(const CIvfObject &arg) (defined in CIvfObject) | CIvfObject | |
OS_OFF enum value (defined in CIvfObject) | CIvfObject | |
OS_ON enum value (defined in CIvfObject) | CIvfObject | |
postGeometry() (defined in CIvfObject) | CIvfObject | [protected, virtual] |
preGeometry() (defined in CIvfObject) | CIvfObject | [protected, virtual] |
referenced() | CIvfRefCountBase | |
refresh() | CIvfGLPrimitive | [virtual] |
render() | CIvfObject | [virtual] |
setAlfa(int pos, float alfa) | CIvfGLPrimitive | |
setColor(int pos, float red, float green, float blue) | CIvfGLPrimitive | |
setColor(int pos, float red, float green, float blue, float alfa) | CIvfGLPrimitive | |
setCoord(int pos, double x, double y, double z) | CIvfGLPrimitive | |
setCulled(bool flag) | CIvfObject | |
setDisplayList(GLuint nList) | CIvfObject | |
setHighlight(THighlightState state) | CIvfShape | [virtual] |
setHighlightMaterial(CIvfMaterial *material) | CIvfShape | |
setHighlightType(THighlightType type) (defined in CIvfShape) | CIvfShape | |
setLineWidth(float width) | CIvfLineSet | |
setMaterial(CIvfMaterial *material) | CIvfShape | |
setMaterialSet(CIvfMaterialSet *materialSet) | CIvfGLPrimitive | |
setName(const char *name) | CIvfObject | |
setNormalize(bool flag) | CIvfShape | |
setObjectName(GLuint name) | CIvfShape | |
setPosition(const double x, const double y, const double z) | CIvfShape | [virtual] |
setPosition(CIvfShape *shape) | CIvfShape | [virtual] |
setPosition(CIvfPoint3d *point) | CIvfShape | [virtual] |
setPosition(CIvfPoint3d &pos) | CIvfShape | [virtual] |
setPosition(CIvfVec3d &pos) | CIvfShape | [virtual] |
setRenderMaterial(bool flag) (defined in CIvfObject) | CIvfObject | |
setRenderState(CIvfRenderState *state) | CIvfObject | |
setRotation(CIvfQuat &q) | CIvfShape | |
setRotation(const double xRot, const double yRot, const double zRot) | CIvfShape | |
setRotationQuat(double vx, double vy, double vz, double theta) | CIvfShape | |
setScale(const double xScale, const double yScale, const double zScale) | CIvfShape | |
setSelect(TSelectState selectState) | CIvfObject | |
setSelectMaterial(CIvfMaterial *material) | CIvfShape | |
setState(TObjectState state) | CIvfObject | |
setTag(long tag) | CIvfObject | |
setTexture(CIvfTexture *texture) | CIvfShape | |
setTextureCoord(int pos, double s, double t) | CIvfGLPrimitive | |
setUseAlpha(bool flag) | CIvfLineSet | |
setUseColor(bool flag) | CIvfLineSet | |
setUselist(bool flag) | CIvfObject | |
setUseName(bool flag) | CIvfShape | |
setUseSelectShape(bool flag) (defined in CIvfObject) | CIvfObject | |
setUseVertexNormals(bool flag) | CIvfGLPrimitive | |
SS_OFF enum value (defined in CIvfObject) | CIvfObject | |
SS_ON enum value (defined in CIvfObject) | CIvfObject | |
THighlightState enum name | CIvfShape | |
THighlightType enum name | CIvfShape | |
TObjectState enum name | CIvfObject | |
TSelectState enum name | CIvfObject | |
updateBoundingSphere() | CIvfGLPrimitive | [virtual] |
updateVertexNormals() | CIvfGLPrimitive | [virtual] |
~CIvfBase() | CIvfBase | [virtual] |
~CIvfGLPrimitive() | CIvfGLPrimitive | [virtual] |
~CIvfLineSet() | CIvfLineSet | [virtual] |
~CIvfObject() | CIvfObject | [virtual] |
~CIvfRefCountBase() | CIvfRefCountBase | [virtual] |
~CIvfRTTIBase() (defined in CIvfRTTIBase) | CIvfRTTIBase | [virtual] |
~CIvfShape() | CIvfShape | [virtual] |