addReference() | CIvfMathBase | |
CIvfMat4d() | CIvfMat4d | |
CIvfMat4d(CIvfMat4d &M) | CIvfMat4d | |
CIvfMat4d(double scalar) | CIvfMat4d | |
CIvfMathBase() | CIvfMathBase | |
deleteReference() | CIvfMathBase | |
getClassName() (defined in CIvfMathBase) | CIvfMathBase | [virtual] |
getClassNameThis() | CIvfMathBase | |
getComponent(int row, int col) | CIvfMat4d | |
getRefCount() | CIvfMathBase | |
identity() | CIvfMat4d | |
inv() | CIvfMat4d | |
isClass(const char *name) | CIvfMathBase | [virtual] |
one() | CIvfMat4d | |
operator *(CIvfMat4d &A) | CIvfMat4d | |
operator *(CIvfVec4d &v) | CIvfMat4d | |
operator *(double scalar) | CIvfMat4d | |
operator+(CIvfMat4d &A) | CIvfMat4d | |
operator+=(CIvfMat4d &A) | CIvfMat4d | |
operator-=(CIvfMat4d &A) | CIvfMat4d | |
operator/(double scalar) | CIvfMat4d | |
operator=(CIvfMat4d &A) | CIvfMat4d | |
operator=(double a) | CIvfMat4d | |
print(ostream &out) | CIvfMat4d | |
referenced() | CIvfMathBase | |
rotate(double vx, double vy, double vz, double theta) | CIvfMat4d | |
rotateX(double angle) | CIvfMat4d | |
rotateY(double angle) | CIvfMat4d | |
rotateZ(double angle) | CIvfMat4d | |
scaling(double sx, double sy, double sz) | CIvfMat4d | |
setColumn(int col, double v1, double v2, double v3, double v4) | CIvfMat4d | |
setComponent(int row, int col, double value) | CIvfMat4d | |
setRow(int row, double v1, double v2, double v3, double v4) | CIvfMat4d | |
t() | CIvfMat4d | |
translate(double tx, double ty, double tz) | CIvfMat4d | |
zero() | CIvfMat4d | |
~CIvfMat4d() | CIvfMat4d | [virtual] |
~CIvfMathBase() | CIvfMathBase | [virtual] |