CIvfQuadSet Member List

This is the complete list of members for CIvfQuadSet, including all inherited members.

addColor(float red, float green, float blue)CIvfGLPrimitive
addColor(float red, float green, float blue, float alfa)CIvfGLPrimitive
addColorIndex(CIvfIndex *index)CIvfGLPrimitive
addCoord(double x, double y, double z)CIvfGLPrimitive
addCoord(CIvfVec3d &coord)CIvfGLPrimitive
addCoordIndex(CIvfIndex *index)CIvfGLPrimitive
addMaterial(CIvfMaterial *material)CIvfGLPrimitive
addMaterialIndex(int idx)CIvfGLPrimitive
addNormal(double n1, double n2, double n3)CIvfGLPrimitive
addNormalIndex(CIvfIndex *index)CIvfGLPrimitive
addReference()CIvfRefCountBase
addTextureCoord(double s, double t)CIvfGLPrimitive
addTextureIndex(CIvfIndex *index)CIvfGLPrimitive
assignPointTo(CIvfPoint3d *point)CIvfShape
assignPositionTo(CIvfShape *shape)CIvfShape
beginTransform()CIvfShape [protected, virtual]
calcNormal(CIvfIndex *idx) (defined in CIvfQuadSet)CIvfQuadSet [protected, virtual]
CIvfBase()CIvfBase
CIvfGLPrimitive()CIvfGLPrimitive
CIvfObject()CIvfObject
CIvfObject(const CIvfObject &)CIvfObject
CIvfQuadSet()CIvfQuadSet
CIvfRefCountBase()CIvfRefCountBase
CIvfRTTIBase() (defined in CIvfRTTIBase)CIvfRTTIBase
CIvfShape()CIvfShape
clear()CIvfGLPrimitive
clearCoord()CIvfGLPrimitive
clearCoordIndex()CIvfGLPrimitive
clearMaterial()CIvfGLPrimitive
clearMaterialIndex()CIvfGLPrimitive
clearTextureCoord()CIvfGLPrimitive
compileList()CIvfObject [protected, virtual]
createGeometry()CIvfQuadSet [protected, virtual]
createMaterial()CIvfShape [protected, virtual]
createSelect()CIvfShape [protected, virtual]
deleteReference()CIvfRefCountBase
disable() (defined in CIvfObject)CIvfObject
disableHighlight() (defined in CIvfShape)CIvfShape
disableSelect() (defined in CIvfObject)CIvfObject
enable() (defined in CIvfObject)CIvfObject
enableHighlight() (defined in CIvfShape)CIvfShape
enableSelect() (defined in CIvfObject)CIvfObject
endTransform()CIvfShape [protected, virtual]
getAlfa(int pos)CIvfGLPrimitive
getBoundingSphere()CIvfObject
getClassName() (defined in CIvfRTTIBase)CIvfRTTIBase [virtual]
getClassNameThis()CIvfRTTIBase
getColor(long pos, float &red, float &green, float &blue)CIvfGLPrimitive
getColor(int pos, float &red, float &green, float &blue, float &alfa)CIvfGLPrimitive
getColorIndex(long pos)CIvfGLPrimitive
getColorSetSize()CIvfGLPrimitive
getCoord(long pos, double &x, double &y, double &z)CIvfGLPrimitive
getCoordIndex(long pos)CIvfGLPrimitive
getCoordIndexSetSize() (defined in CIvfGLPrimitive)CIvfGLPrimitive
getCoordSetSize()CIvfGLPrimitive
getCulled()CIvfObject
getDisplayList()CIvfObject
getHighlight()CIvfShape
getHightlightMaterial()CIvfShape
getMaterial(int pos)CIvfGLPrimitive
CIvfShape::getMaterial()CIvfShape [virtual]
getMaterialIndex(int pos)CIvfGLPrimitive
getMaterialSet()CIvfGLPrimitive
getMaterialSetSize()CIvfGLPrimitive
getName()CIvfObject
getNormal(long pos, double &n1, double &n2, double &n3)CIvfGLPrimitive
getNormalIndex(long pos)CIvfGLPrimitive
getNormalSetSize()CIvfGLPrimitive
getObjectName()CIvfShape
getPosition(double &x, double &y, double &z)CIvfShape [virtual]
getPosition(CIvfShape *shape)CIvfShape [virtual]
getPosition(CIvfPoint3d *point)CIvfShape [virtual]
getPosition()CIvfShape [virtual]
getRefCount()CIvfRefCountBase
getRenderMaterial() (defined in CIvfObject)CIvfObject
getRenderState()CIvfObject
getRotation(double &xRot, double &yRot, double &zRot)CIvfShape
getRotationQuat(double &vx, double &vy, double &vz, double &theta)CIvfShape
getScale(double &xScale, double &yScale, double &zScale)CIvfShape
getSelect()CIvfObject
getState()CIvfObject
getTag()CIvfObject
getTexture()CIvfShape
getTextureCoord(long pos, double &s, double &t)CIvfGLPrimitive
getTextureCoordSetSize()CIvfGLPrimitive
getTextureIndex(long pos)CIvfGLPrimitive
getUseColor()CIvfQuadSet
getUselist()CIvfObject
getUseName()CIvfShape
getUseSelectShape() (defined in CIvfObject)CIvfObject
getUseVertexNormals()CIvfGLPrimitive
HS_OFF enum value (defined in CIvfShape)CIvfShape
HS_ON enum value (defined in CIvfShape)CIvfShape
HT_LIGHTEN enum value (defined in CIvfShape)CIvfShape
HT_MATERIAL enum value (defined in CIvfShape)CIvfShape
initBoundingSphere()CIvfObject
isClass(const char *name)CIvfRTTIBase [virtual]
isEnabled() (defined in CIvfObject)CIvfObject
isEnabledHighlight() (defined in CIvfShape)CIvfShape
isSelectEnabled() (defined in CIvfObject)CIvfObject
IvfClassInfo("CIvfQuadSet", CIvfGLPrimitive) (defined in CIvfQuadSet)CIvfQuadSet
IvfClassInfo("CIvfGLPrimitive", CIvfShape) (defined in CIvfGLPrimitive)CIvfGLPrimitive
IvfClassInfo("CIvfShape", CIvfObject) (defined in CIvfShape)CIvfShape
IvfClassInfo("CIvfObject", CIvfBase) (defined in CIvfObject)CIvfObject
IvfClassInfo("CIvfBase", CIvfRTTIBase) (defined in CIvfBase)CIvfBase
m_colorIndexSetCIvfGLPrimitive [protected]
m_colorSetCIvfGLPrimitive [protected]
m_coordIndexSetCIvfGLPrimitive [protected]
m_coordSetCIvfGLPrimitive [protected]
m_materialIndexSetCIvfGLPrimitive [protected]
m_materialSetCIvfGLPrimitive [protected]
m_normalIndexSetCIvfGLPrimitive [protected]
m_normalSetCIvfGLPrimitive [protected]
m_textureCoordSetCIvfGLPrimitive [protected]
m_textureIndexSetCIvfGLPrimitive [protected]
m_vertexNormalIndexSetCIvfGLPrimitive [protected]
m_vertexNormalSetCIvfGLPrimitive [protected]
operator=(const CIvfObject &arg) (defined in CIvfObject)CIvfObject
OS_OFF enum value (defined in CIvfObject)CIvfObject
OS_ON enum value (defined in CIvfObject)CIvfObject
postGeometry() (defined in CIvfObject)CIvfObject [protected, virtual]
preGeometry() (defined in CIvfObject)CIvfObject [protected, virtual]
referenced()CIvfRefCountBase
refresh()CIvfGLPrimitive [virtual]
render()CIvfObject [virtual]
setAlfa(int pos, float alfa)CIvfGLPrimitive
setColor(int pos, float red, float green, float blue)CIvfGLPrimitive
setColor(int pos, float red, float green, float blue, float alfa)CIvfGLPrimitive
setCoord(int pos, double x, double y, double z)CIvfGLPrimitive
setCulled(bool flag)CIvfObject
setDisplayList(GLuint nList)CIvfObject
setHighlight(THighlightState state)CIvfShape [virtual]
setHighlightMaterial(CIvfMaterial *material)CIvfShape
setHighlightType(THighlightType type) (defined in CIvfShape)CIvfShape
setMaterial(CIvfMaterial *material)CIvfShape
setMaterialSet(CIvfMaterialSet *materialSet)CIvfGLPrimitive
setName(const char *name)CIvfObject
setNormalize(bool flag)CIvfShape
setObjectName(GLuint name)CIvfShape
setPosition(const double x, const double y, const double z)CIvfShape [virtual]
setPosition(CIvfShape *shape)CIvfShape [virtual]
setPosition(CIvfPoint3d *point)CIvfShape [virtual]
setPosition(CIvfPoint3d &pos)CIvfShape [virtual]
setPosition(CIvfVec3d &pos)CIvfShape [virtual]
setRenderMaterial(bool flag) (defined in CIvfObject)CIvfObject
setRenderState(CIvfRenderState *state)CIvfObject
setRotation(CIvfQuat &q)CIvfShape
setRotation(const double xRot, const double yRot, const double zRot)CIvfShape
setRotationQuat(double vx, double vy, double vz, double theta)CIvfShape
setScale(const double xScale, const double yScale, const double zScale)CIvfShape
setSelect(TSelectState selectState)CIvfObject
setSelectMaterial(CIvfMaterial *material)CIvfShape
setState(TObjectState state)CIvfObject
setTag(long tag)CIvfObject
setTexture(CIvfTexture *texture)CIvfShape
setTextureCoord(int pos, double s, double t)CIvfGLPrimitive
setUseColor(bool flag)CIvfQuadSet
setUselist(bool flag)CIvfObject
setUseName(bool flag)CIvfShape
setUseSelectShape(bool flag) (defined in CIvfObject)CIvfObject
setUseVertexNormals(bool flag)CIvfGLPrimitive
SS_OFF enum value (defined in CIvfObject)CIvfObject
SS_ON enum value (defined in CIvfObject)CIvfObject
THighlightState enum nameCIvfShape
THighlightType enum nameCIvfShape
TObjectState enum nameCIvfObject
TSelectState enum nameCIvfObject
updateBoundingSphere()CIvfGLPrimitive [virtual]
updateVertexNormals()CIvfQuadSet [protected, virtual]
~CIvfBase()CIvfBase [virtual]
~CIvfGLPrimitive()CIvfGLPrimitive [virtual]
~CIvfObject()CIvfObject [virtual]
~CIvfQuadSet()CIvfQuadSet [virtual]
~CIvfRefCountBase()CIvfRefCountBase [virtual]
~CIvfRTTIBase() (defined in CIvfRTTIBase)CIvfRTTIBase [virtual]
~CIvfShape()CIvfShape [virtual]


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