| addColor(float red, float green, float blue) | CIvfGLPrimitive | |
| addColor(float red, float green, float blue, float alfa) | CIvfGLPrimitive | |
| addColorIndex(CIvfIndex *index) | CIvfGLPrimitive | |
| addCoord(double x, double y, double z) | CIvfGLPrimitive | |
| addCoord(CIvfVec3d &coord) | CIvfGLPrimitive | |
| addCoordIndex(CIvfIndex *index) | CIvfGLPrimitive | |
| addMaterial(CIvfMaterial *material) | CIvfGLPrimitive | |
| addMaterialIndex(int idx) | CIvfGLPrimitive | |
| addNormal(double n1, double n2, double n3) | CIvfGLPrimitive | |
| addNormalIndex(CIvfIndex *index) | CIvfGLPrimitive | |
| addReference() | CIvfRefCountBase | |
| addTextureCoord(double s, double t) | CIvfGLPrimitive | |
| addTextureIndex(CIvfIndex *index) | CIvfGLPrimitive | |
| assignPointTo(CIvfPoint3d *point) | CIvfShape | |
| assignPositionTo(CIvfShape *shape) | CIvfShape | |
| beginTransform() | CIvfShape | [protected, virtual] |
| calcNormal(CIvfIndex *idx) (defined in CIvfQuadSet) | CIvfQuadSet | [protected, virtual] |
| CIvfBase() | CIvfBase | |
| CIvfBrick() | CIvfBrick | |
| CIvfGLPrimitive() | CIvfGLPrimitive | |
| CIvfObject() | CIvfObject | |
| CIvfObject(const CIvfObject &) | CIvfObject | |
| CIvfQuadSet() | CIvfQuadSet | |
| CIvfRefCountBase() | CIvfRefCountBase | |
| CIvfRTTIBase() (defined in CIvfRTTIBase) | CIvfRTTIBase | |
| CIvfSelectionBox() | CIvfSelectionBox | |
| CIvfShape() | CIvfShape | |
| CIvfWireBrick() | CIvfWireBrick | |
| clear() | CIvfGLPrimitive | |
| clearCoord() | CIvfGLPrimitive | |
| clearCoordIndex() | CIvfGLPrimitive | |
| clearMaterial() | CIvfGLPrimitive | |
| clearMaterialIndex() | CIvfGLPrimitive | |
| clearTextureCoord() | CIvfGLPrimitive | |
| compileList() | CIvfObject | [protected, virtual] |
| createGeometry() | CIvfSelectionBox | [protected, virtual] |
| createMaterial() | CIvfShape | [protected, virtual] |
| createSelect() | CIvfBrick | [protected, virtual] |
| deleteReference() | CIvfRefCountBase | |
| disable() (defined in CIvfObject) | CIvfObject | |
| disableHighlight() (defined in CIvfShape) | CIvfShape | |
| disableSelect() (defined in CIvfObject) | CIvfObject | |
| enable() (defined in CIvfObject) | CIvfObject | |
| enableHighlight() (defined in CIvfShape) | CIvfShape | |
| enableSelect() (defined in CIvfObject) | CIvfObject | |
| endTransform() | CIvfShape | [protected, virtual] |
| getAlfa(int pos) | CIvfGLPrimitive | |
| getBoundingSphere() | CIvfObject | |
| getClassName() (defined in CIvfRTTIBase) | CIvfRTTIBase | [virtual] |
| getClassNameThis() | CIvfRTTIBase | |
| getColor(long pos, float &red, float &green, float &blue) | CIvfGLPrimitive | |
| getColor(int pos, float &red, float &green, float &blue, float &alfa) | CIvfGLPrimitive | |
| getColorIndex(long pos) | CIvfGLPrimitive | |
| getColorSetSize() | CIvfGLPrimitive | |
| getCoord(long pos, double &x, double &y, double &z) | CIvfGLPrimitive | |
| getCoordIndex(long pos) | CIvfGLPrimitive | |
| getCoordIndexSetSize() (defined in CIvfGLPrimitive) | CIvfGLPrimitive | |
| getCoordSetSize() | CIvfGLPrimitive | |
| getCulled() | CIvfObject | |
| getDisplayList() | CIvfObject | |
| getHighlight() | CIvfShape | |
| getHightlightMaterial() | CIvfShape | |
| getMaterial(int pos) | CIvfGLPrimitive | |
| CIvfShape::getMaterial() | CIvfShape | [virtual] |
| getMaterialIndex(int pos) | CIvfGLPrimitive | |
| getMaterialSet() | CIvfGLPrimitive | |
| getMaterialSetSize() | CIvfGLPrimitive | |
| getName() | CIvfObject | |
| getNormal(long pos, double &n1, double &n2, double &n3) | CIvfGLPrimitive | |
| getNormalIndex(long pos) | CIvfGLPrimitive | |
| getNormalSetSize() | CIvfGLPrimitive | |
| getObjectName() | CIvfShape | |
| getPosition(double &x, double &y, double &z) | CIvfShape | [virtual] |
| getPosition(CIvfShape *shape) | CIvfShape | [virtual] |
| getPosition(CIvfPoint3d *point) | CIvfShape | [virtual] |
| getPosition() | CIvfShape | [virtual] |
| getRefCount() | CIvfRefCountBase | |
| getRenderMaterial() (defined in CIvfObject) | CIvfObject | |
| getRenderState() | CIvfObject | |
| getRotation(double &xRot, double &yRot, double &zRot) | CIvfShape | |
| getRotationQuat(double &vx, double &vy, double &vz, double &theta) | CIvfShape | |
| getScale(double &xScale, double &yScale, double &zScale) | CIvfShape | |
| getSelect() | CIvfObject | |
| getSize(double &width, double &height, double &depth) | CIvfBrick | |
| getState() | CIvfObject | |
| getTag() | CIvfObject | |
| getTexture() | CIvfShape | |
| getTextureCoord(long pos, double &s, double &t) | CIvfGLPrimitive | |
| getTextureCoordSetSize() | CIvfGLPrimitive | |
| getTextureIndex(long pos) | CIvfGLPrimitive | |
| getUseColor() | CIvfQuadSet | |
| getUselist() | CIvfObject | |
| getUseName() | CIvfShape | |
| getUseSelectShape() (defined in CIvfObject) | CIvfObject | |
| getUseVertexNormals() | CIvfGLPrimitive | |
| HS_OFF enum value (defined in CIvfShape) | CIvfShape | |
| HS_ON enum value (defined in CIvfShape) | CIvfShape | |
| HT_LIGHTEN enum value (defined in CIvfShape) | CIvfShape | |
| HT_MATERIAL enum value (defined in CIvfShape) | CIvfShape | |
| initBoundingSphere() | CIvfObject | |
| initBrick() (defined in CIvfBrick) | CIvfBrick | [protected, virtual] |
| isClass(const char *name) | CIvfRTTIBase | [virtual] |
| isEnabled() (defined in CIvfObject) | CIvfObject | |
| isEnabledHighlight() (defined in CIvfShape) | CIvfShape | |
| isSelectEnabled() (defined in CIvfObject) | CIvfObject | |
| IvfClassInfo("CIvfSelectionBox", CIvfWireBrick) (defined in CIvfSelectionBox) | CIvfSelectionBox | |
| IvfClassInfo("CIvfWireBrick", CIvfBrick) (defined in CIvfWireBrick) | CIvfWireBrick | |
| IvfClassInfo("CIvfBrick", CIvfQuadSet) (defined in CIvfBrick) | CIvfBrick | |
| IvfClassInfo("CIvfQuadSet", CIvfGLPrimitive) (defined in CIvfQuadSet) | CIvfQuadSet | |
| IvfClassInfo("CIvfGLPrimitive", CIvfShape) (defined in CIvfGLPrimitive) | CIvfGLPrimitive | |
| IvfClassInfo("CIvfShape", CIvfObject) (defined in CIvfShape) | CIvfShape | |
| IvfClassInfo("CIvfObject", CIvfBase) (defined in CIvfObject) | CIvfObject | |
| IvfClassInfo("CIvfBase", CIvfRTTIBase) (defined in CIvfBase) | CIvfBase | |
| m_colorIndexSet | CIvfGLPrimitive | [protected] |
| m_colorSet | CIvfGLPrimitive | [protected] |
| m_coordIndexSet | CIvfGLPrimitive | [protected] |
| m_coordSet | CIvfGLPrimitive | [protected] |
| m_materialIndexSet | CIvfGLPrimitive | [protected] |
| m_materialSet | CIvfGLPrimitive | [protected] |
| m_normalIndexSet | CIvfGLPrimitive | [protected] |
| m_normalSet | CIvfGLPrimitive | [protected] |
| m_size | CIvfBrick | [protected] |
| m_textureCoordSet | CIvfGLPrimitive | [protected] |
| m_textureIndexSet | CIvfGLPrimitive | [protected] |
| m_vertexNormalIndexSet | CIvfGLPrimitive | [protected] |
| m_vertexNormalSet | CIvfGLPrimitive | [protected] |
| operator=(const CIvfObject &arg) (defined in CIvfObject) | CIvfObject | |
| OS_OFF enum value (defined in CIvfObject) | CIvfObject | |
| OS_ON enum value (defined in CIvfObject) | CIvfObject | |
| postGeometry() (defined in CIvfObject) | CIvfObject | [protected, virtual] |
| preGeometry() (defined in CIvfObject) | CIvfObject | [protected, virtual] |
| referenced() | CIvfRefCountBase | |
| refresh() | CIvfGLPrimitive | [virtual] |
| render() | CIvfObject | [virtual] |
| setAlfa(int pos, float alfa) | CIvfGLPrimitive | |
| setColor(int pos, float red, float green, float blue) | CIvfGLPrimitive | |
| setColor(int pos, float red, float green, float blue, float alfa) | CIvfGLPrimitive | |
| setCoord(int pos, double x, double y, double z) | CIvfGLPrimitive | |
| setCulled(bool flag) | CIvfObject | |
| setDisplayList(GLuint nList) | CIvfObject | |
| setHighlight(THighlightState state) | CIvfShape | [virtual] |
| setHighlightMaterial(CIvfMaterial *material) | CIvfShape | |
| setHighlightType(THighlightType type) (defined in CIvfShape) | CIvfShape | |
| setMaterial(CIvfMaterial *material) | CIvfShape | |
| setMaterialSet(CIvfMaterialSet *materialSet) | CIvfGLPrimitive | |
| setName(const char *name) | CIvfObject | |
| setNormalize(bool flag) | CIvfShape | |
| setObjectName(GLuint name) | CIvfShape | |
| setPosition(const double x, const double y, const double z) | CIvfShape | [virtual] |
| setPosition(CIvfShape *shape) | CIvfShape | [virtual] |
| setPosition(CIvfPoint3d *point) | CIvfShape | [virtual] |
| setPosition(CIvfPoint3d &pos) | CIvfShape | [virtual] |
| setPosition(CIvfVec3d &pos) | CIvfShape | [virtual] |
| setRenderMaterial(bool flag) (defined in CIvfObject) | CIvfObject | |
| setRenderState(CIvfRenderState *state) | CIvfObject | |
| setRotation(CIvfQuat &q) | CIvfShape | |
| setRotation(const double xRot, const double yRot, const double zRot) | CIvfShape | |
| setRotationQuat(double vx, double vy, double vz, double theta) | CIvfShape | |
| setScale(const double xScale, const double yScale, const double zScale) | CIvfShape | |
| setSelect(TSelectState selectState) | CIvfObject | |
| setSelectMaterial(CIvfMaterial *material) | CIvfShape | |
| setSize(CIvfPoint3d *p1, CIvfPoint3d *p2) | CIvfBrick | |
| setSize(const double width, const double height, const double depth) | CIvfBrick | |
| setState(TObjectState state) | CIvfObject | |
| setTag(long tag) | CIvfObject | |
| setTexture(CIvfTexture *texture) | CIvfShape | |
| setTextureCoord(int pos, double s, double t) | CIvfGLPrimitive | |
| setUseColor(bool flag) | CIvfQuadSet | |
| setUselist(bool flag) | CIvfObject | |
| setUseName(bool flag) | CIvfShape | |
| setUseSelectShape(bool flag) (defined in CIvfObject) | CIvfObject | |
| setUseVertexNormals(bool flag) | CIvfGLPrimitive | |
| SS_OFF enum value (defined in CIvfObject) | CIvfObject | |
| SS_ON enum value (defined in CIvfObject) | CIvfObject | |
| THighlightState enum name | CIvfShape | |
| THighlightType enum name | CIvfShape | |
| TObjectState enum name | CIvfObject | |
| TSelectState enum name | CIvfObject | |
| updateBoundingSphere() | CIvfGLPrimitive | [virtual] |
| updateVertexNormals() | CIvfQuadSet | [protected, virtual] |
| ~CIvfBase() | CIvfBase | [virtual] |
| ~CIvfBrick() | CIvfBrick | [virtual] |
| ~CIvfGLPrimitive() | CIvfGLPrimitive | [virtual] |
| ~CIvfObject() | CIvfObject | [virtual] |
| ~CIvfQuadSet() | CIvfQuadSet | [virtual] |
| ~CIvfRefCountBase() | CIvfRefCountBase | [virtual] |
| ~CIvfRTTIBase() (defined in CIvfRTTIBase) | CIvfRTTIBase | [virtual] |
| ~CIvfSelectionBox() | CIvfSelectionBox | [virtual] |
| ~CIvfShape() | CIvfShape | [virtual] |
| ~CIvfWireBrick() | CIvfWireBrick | [virtual] |