| addChild(CIvfShape *shape) (defined in CIvfUIInteractiveBase) | CIvfUIInteractiveBase | |
| BS_DOWN enum value (defined in CIvfUIButtonBase) | CIvfUIButtonBase | |
| BS_UNDEFINED enum value (defined in CIvfUIButtonBase) | CIvfUIButtonBase | |
| BS_UP enum value (defined in CIvfUIButtonBase) | CIvfUIButtonBase | |
| BT_GROUP enum value (defined in CIvfUIButtonBase) | CIvfUIButtonBase | |
| BT_NORMAL enum value (defined in CIvfUIButtonBase) | CIvfUIButtonBase | |
| BT_TOGGLE enum value (defined in CIvfUIButtonBase) | CIvfUIButtonBase | |
| CIvfUIButton() (defined in CIvfUIButton) | CIvfUIButton | |
| CIvfUIButtonBase() (defined in CIvfUIButtonBase) | CIvfUIButtonBase | |
| CIvfUIInteractiveBase() (defined in CIvfUIInteractiveBase) | CIvfUIInteractiveBase | |
| doControlClick(CIvfVec3d vec, int button) (defined in CIvfUIInteractiveBase) | CIvfUIInteractiveBase | [virtual] |
| doControlDown(CIvfVec3d vec, int button) (defined in CIvfUIButton) | CIvfUIButton | [virtual] |
| doControlDrag(CIvfVec3d vec, int button) (defined in CIvfUIInteractiveBase) | CIvfUIInteractiveBase | [virtual] |
| doControlLeave(CIvfVec3d vec) (defined in CIvfUIButton) | CIvfUIButton | [virtual] |
| doControlOver(CIvfVec3d vec) (defined in CIvfUIButton) | CIvfUIButton | [virtual] |
| doControlUp(CIvfVec3d vec) (defined in CIvfUIButton) | CIvfUIButton | [virtual] |
| doStateChange() (defined in CIvfUIButton) | CIvfUIButton | [virtual] |
| getMovementDistance() (defined in CIvfUIButton) | CIvfUIButton | |
| getState() (defined in CIvfUIButtonBase) | CIvfUIButtonBase | |
| getType() (defined in CIvfUIButtonBase) | CIvfUIButtonBase | |
| groupUpdateState(TButtonState state) (defined in CIvfUIButtonBase) | CIvfUIButtonBase | |
| IvfClassInfo("CIvfUIButton", CIvfUIButtonBase) (defined in CIvfUIButton) | CIvfUIButton | |
| IvfClassInfo("CIvfUIButtonBase", CIvfUIInteractiveBase) (defined in CIvfUIButtonBase) | CIvfUIButtonBase | |
| IvfClassInfo("CIvfUIInteractiveBase", CIvfUIBase) (defined in CIvfUIInteractiveBase) | CIvfUIInteractiveBase | |
| setDownShape(CIvfShape *shape) (defined in CIvfUIButton) | CIvfUIButton | |
| setMovementDirection(CIvfVec3d vec) (defined in CIvfUIButton) | CIvfUIButton | |
| setMovementDirection(double vx, double vy, double vz) (defined in CIvfUIButton) | CIvfUIButton | |
| setMovementDistance(double dist) (defined in CIvfUIButton) | CIvfUIButton | |
| setShape(CIvfShape *shape) (defined in CIvfUIButton) | CIvfUIButton | |
| setState(TButtonState state) (defined in CIvfUIButtonBase) | CIvfUIButtonBase | |
| setType(TButtonType type) (defined in CIvfUIButtonBase) | CIvfUIButtonBase | |
| setUpShape(CIvfShape *shape) (defined in CIvfUIButton) | CIvfUIButton | |
| setVisualAction(TVisualAction action) (defined in CIvfUIButton) | CIvfUIButton | |
| TButtonState enum name | CIvfUIButtonBase | |
| TButtonType enum name | CIvfUIButtonBase | |
| TVisualAction enum name | CIvfUIButton | |
| VA_MOVING enum value (defined in CIvfUIButton) | CIvfUIButton | |
| VA_SCALED enum value (defined in CIvfUIButton) | CIvfUIButton | |
| VA_SHAPES enum value (defined in CIvfUIButton) | CIvfUIButton | |
| ~CIvfUIButton() (defined in CIvfUIButton) | CIvfUIButton | [virtual] |
| ~CIvfUIButtonBase() (defined in CIvfUIButtonBase) | CIvfUIButtonBase | [virtual] |
| ~CIvfUIInteractiveBase() (defined in CIvfUIInteractiveBase) | CIvfUIInteractiveBase | [virtual] |
1.4.6-NO