| addReference() | CIvfMathBase | |
| CIvfMathBase() | CIvfMathBase | |
| CIvfVec4d() | CIvfVec4d | |
| CIvfVec4d(double vx, double vy, double vz) | CIvfVec4d | |
| CIvfVec4d(double vx, double vy, double vz, double vw) | CIvfVec4d | |
| CIvfVec4d(CIvfVec4d &v) | CIvfVec4d | |
| deleteReference() | CIvfMathBase | |
| getClassName() (defined in CIvfMathBase) | CIvfMathBase | [virtual] |
| getClassNameThis() | CIvfMathBase | |
| getComponents(double &vx, double &vy, double &vz, double &vw) | CIvfVec4d | |
| getComponents(double &vx, double &vy, double &vz) | CIvfVec4d | |
| getComponents(double *v) | CIvfVec4d | |
| getEulerAngles(double &pitch, double &heading) | CIvfVec4d | |
| getRefCount() | CIvfMathBase | |
| isClass(const char *name) | CIvfMathBase | [virtual] |
| IvfClassInfo("CIvfVec4d", CIvfMathBase) (defined in CIvfVec4d) | CIvfVec4d | |
| length() | CIvfVec4d | |
| negate() | CIvfVec4d | |
| normalize() | CIvfVec4d | |
| operator+=(CIvfVec4d &a) | CIvfVec4d | |
| operator-=(CIvfVec4d &a) | CIvfVec4d | |
| operator=(CIvfVec4d &a) | CIvfVec4d | |
| operator[](const int idx) | CIvfVec4d | |
| print(ostream &out) | CIvfVec4d | |
| referenced() | CIvfMathBase | |
| rotate(CIvfVec4d &axis, double angle) | CIvfVec4d | |
| setComponents(double vx, double vy, double vz) | CIvfVec4d | |
| setComponents(double vx, double vy, double vz, double vw) | CIvfVec4d | |
| setComponents(const double *v) | CIvfVec4d | |
| setX(double value) | CIvfVec4d | |
| setY(double value) | CIvfVec4d | |
| setZ(double value) | CIvfVec4d | |
| ~CIvfMathBase() | CIvfMathBase | [virtual] |
| ~CIvfVec4d() | CIvfVec4d | [virtual] |